Crossy Road

programming lead
endless runner
november - december 2024

this game was designed by myself and Natalie Chang (CS Games ‘26, art/audio lead).
it was created with the support of the Annenberg Media team, as part of their new initiative to generate better viewer engagement through simple quick-play games.

you can play it here, on the annenberg games site.

my responsibilities:

  1. taught myself the Godot workflow (first time using any game engine professionally)
  2. designed and implemented a random terrain generator that ensures every playthrough is different
  3. learned the basics of reloading scenes, saving data, and using autoloads
  4. created a basic GUI for game start, game over, and scoring
  5. ran small internal and external playtests to confirm completion of project milestones
  6. maintained constant communication between other member and Annenberg Media
  7. cleanly managed git collaboration between members