Crossy Road
programming lead
endless runner
november - december 2024
this game was designed by myself and Natalie Chang (CS Games ‘26, art/audio lead).
it was created with the support of the Annenberg Media team, as part of their new initiative to generate better viewer engagement through simple quick-play games.
you can play it here, on the annenberg games site.
my responsibilities:
- taught myself the Godot workflow (first time using any game engine professionally)
- designed and implemented a random terrain generator that ensures every playthrough is different
- learned the basics of reloading scenes, saving data, and using autoloads
- created a basic GUI for game start, game over, and scoring
- ran small internal and external playtests to confirm completion of project milestones
- maintained constant communication between other member and Annenberg Media
- cleanly managed git collaboration between members


