USC Crossy Road
Programming Lead
Endless Runner
November - December 2024
This game was designed by myself and Natalie Chang (CS Games ‘26, art/audio lead).
It was created with the support of the Annenberg Media team, as part of their new initiative to generate better viewer engagement through simple quick-play games.
You can play it here, on the Annenberg Games website.
My Responsibilities:
- Taught myself the Godot workflow (first time using any game engine professionally)
- Designed and implemented a random terrain generator that ensures every playthrough is different
- Learned the basics of reloading scenes, saving data, and using autoloads
- Created a basic GUI for game start, game over, and scoring
- Ran small internal and external playtests to confirm completion of project milestones
- Maintained constant communication between other member and Annenberg Media
- Cleanly managed Git collaboration between members