Art of the Deal
playtest & UX lead
first original game
march - may 2024
game basics & my responsibilities:
- focused project goal on modding Monopoly into a card game, and encorporating a museum theme
- designed rule book for the game, focusing on simple, easy to follow instructions and catching edge cases
- planned & facilitated multiple internal and external playtests to perfect balancing of economy system & game mechanics
- took detailed notes during each playtest for immediate player reactions, issues that arose, and possible solutions
- explicitly communicated with other team members with player feedback, for deciding next steps
- met four different development deadlines, using playtest survey data and player feedback to evolve the game’s design
rules



playtests




playtest notes

