Dream Catchers

2-player co-op horror game
Lead Engineer Producer
Unreal, Multiplayer, C++
January 2026 - Present

Dream Catchers is one of USC Games’ upcoming Advanced Games Project titles, set to release in Spring 2027. We are currently in pre-production, so details/screenshots are at a minimum.

My Responsibilities:

  1. Took on the role of acting producer for pre-production, managing tasks and weekly reports
  2. Lead a team of 4 engineers throught the pre-production process, helping with networking issues and bug fixes
  3. Manage Perforce and weekly builds for faculty review
  4. Utilize the AdvancedSessions system, allowing players to connect and play with each other through Steam
  5. Prototype major core mechanics such as the voice-light system, and end-of-level teamwork mechanics
  6. Thoroughly document features and maintain TDD for easier onboarding of the full-production team